Stat Update


Oh no, he stated up!

BIG Update, and I actually have a changelog now (WHAT)

Changelog Bugfixes

  • Structures stealing resources didnt remove buffs from player
  • Pigman farmer gave enemies buffs
  • Armored Buff didnt do anything
  • Fixed some weird descriptions and commander buff behaviour
  • Fixed fetch mechanic. You were previously only given 1 option to fetch
  • Already claimed resources are properly signaled
  • Campaign rewards should work again
  • Global card effects should work again
  • Resources should not stack on top of each other anymore

Changelog Features

  • Cards are playable in preview mode, if costs cant be paid
  • Stats and Buffs were reworked. Mostly a backend thing to make things easier
  • Renamed a lot of keywords and added a lot of clarifications for them
  • Cards referencing other cards now display those cards when you ask for clarification
  • You can view your deck and graveyard at any time
  • Added an animation and link between a Unit and their movement destination mark

Next

  • The Card Buff Update
  • Add Effects like ' The next Unit you play deals double damage ' or ' Spells you cast this turn cost 1 less' or 'Your units may claim resources'
  • Implement an 'upcoming events' animation
  • Add X-Cost cards

Files

The Campaigns - Base Buil 0.1.2.zip 48 MB
10 days ago

Get The Campaigns

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