Stat Update
The Campaigns » Devlog
Oh no, he stated up!
BIG Update, and I actually have a changelog now (WHAT)
Changelog Bugfixes
- Structures stealing resources didnt remove buffs from player
- Pigman farmer gave enemies buffs
- Armored Buff didnt do anything
- Fixed some weird descriptions and commander buff behaviour
- Fixed fetch mechanic. You were previously only given 1 option to fetch
- Already claimed resources are properly signaled
- Campaign rewards should work again
- Global card effects should work again
- Resources should not stack on top of each other anymore
Changelog Features
- Cards are playable in preview mode, if costs cant be paid
- Stats and Buffs were reworked. Mostly a backend thing to make things easier
- Renamed a lot of keywords and added a lot of clarifications for them
- Cards referencing other cards now display those cards when you ask for clarification
- You can view your deck and graveyard at any time
- Added an animation and link between a Unit and their movement destination mark
Next
- The Card Buff Update
- Add Effects like ' The next Unit you play deals double damage ' or ' Spells you cast this turn cost 1 less' or 'Your units may claim resources'
- Implement an 'upcoming events' animation
- Add X-Cost cards
Files
The Campaigns - Base Buil 0.1.2.zip 48 MB
99 days ago
Get The Campaigns
The Campaigns
Status | Prototype |
Author | Petersome |
Genre | Strategy |
Tags | 2D, Deck Building, Fantasy, Roguelike, Singleplayer, Unity |
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- InterfacesJul 09, 2024
- Cringe DialogueJul 01, 2024
- Tutorial TimeJun 18, 2024
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