Almost a card game
The Campaigns » Devlog
New stuff and fix stuff and nice stuff.
There are now card buff effects that will most certainly break at every possible point
Changelog Bugfixes
- Global Damage should not randomly stop working
- Movement Mark fixes
- You can now see what you are playing hopefully
- Reworked Events a bit
- Fetching should work properly now
Changelog Features
- Card Buffs are here yeey
- Stuff like 'The first card you play each turn has X'
- What a god damn torture it was to implement this
- There is now a Pop-Up whenever an Event occurs
- Some new Cards
- New Scion Commander - funniness galore
- Decks are weaker now, you start off with a bunch of low value units and structures
- Enemies have been rebalanced
- New Boss and old Boss removed
- Rebalanced Barracks Damage
- Sprites for Events
- Added X-Cost cards
- Cards are now previewable
Next - Nice Stuff Update
- Add sound effects ( and balance existing volumes of some effects )
- Add music
- Draw Main Menu Graphics and make it all fancy and nice
- Draw new Artworks for cards and refine some existing ones
- New spawn animations and visual effects
- Make WUI Elements less noticable if you arent hovering above them
- Figure out a good way to represent Resources as WUIs
- Add Buff and Enemy previews
- Add Previews wherever it's missing currently
Files
The Campaigns - Base Buil 0.1.3.zip 67 MB
64 days ago
Webuil.zip Play in browser
64 days ago
Get The Campaigns
The Campaigns
Status | Prototype |
Author | Petersome |
Genre | Strategy |
Tags | 2D, Deck Building, Fantasy, Roguelike, Singleplayer, Unity |
More posts
- Nice Stuff27 days ago
- Small Update72 days ago
- Stat Update76 days ago
- AI Doom86 days ago
- v. 0.1!91 days ago
- Almost a gameJul 25, 2024
- InterfacesJul 09, 2024
- Cringe DialogueJul 01, 2024
- Tutorial TimeJun 18, 2024
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