A big one


I am awakened

Changelog Bugfixes

  • Some UI fixes and gameplay fixes
  • Scions are playable again

Changelog Features

  • Massive code refactoring
  • Added a feature where any card can be *invested* into another object, allowing more unique mechanics
  • Added Build Tax. Structures now dont disappear into the aether after you play them but instead return to your deck. However you must pay 1 additional Supply for each Structure you already own! Im very happy with this change atm
  • Factions draw an additional card
  • Heroic Mode added. The first map is nice and done I think in terms of content. Might add a Legendary Mode too
  • Camera Space is now restricted... I think
  • Cool new shaders... mostly
  • New Animations to permanents who spawn or die
  • Fancy new Numbers for UI. I like em
  • The amount of cards you draw is now displayed
  • Deactivated AoE spawning cards and Environment Events for now, the need to be reworked in patch 0.1.7

Next - Inspector Update

  • Add fancy numbers to the rest of UI
  • Make Tooltips nicer
  • Also make Cardsupplies, Gold and Cost indicators on cards more clear and understandable
  • Rework the Inspector
  • Add some fancy HP - Bar mechanics: Throw heal / damage numbers around and animate the HP bar as it ticks down
  • Maybe rework card buffs too

Files

The Campaigns - Base Build 0.1.5.zip 80 MB
22 days ago

Get The Campaigns

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