Heimlich Deep
The Campaigns » Devlog
Back on track for faster updates (jinxing it rn)
Changelog Bugfixes
- Commander / Resource Buffs were omega broken. Now they are just a bit broken
- Most cards should display their correct effect now.
- Mission selection works now
- Up until now the same seed has always been used for random events. Experience true RNG now
- Cards display their strength and health properly now even when <= 0
- - Strength does not cause healing anymore
Changelog Features
- Deepheim map was added and is mostly playable
- Cards display their strength and health properly now
- Environment Events are choices now
- Difficulty Info in Planner
- Map Overview
- Better tooltips
- Map Events slightly reworked
Next - Scions Faction
- 1 year after their first implementation, they now get properly worked in
After that: v0.2 with actual progression and save files
Files
The Campaigns - Base Build 0.1.9 Webuild.zip Play in browser
1 day ago
The Campaigns - Base Build 0.1.9.zip 81 MB
1 day ago
Get The Campaigns
The Campaigns
Status | Prototype |
Author | Petersome |
Genre | Strategy |
Tags | 2D, Deck Building, Fantasy, Roguelike, Singleplayer, Unity |
More posts
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- AoE-trociousFeb 16, 2025
- Mr. InspectorJan 10, 2025
- A big oneDec 23, 2024
- Nice StuffOct 25, 2024
- Almost a card gameSep 18, 2024
- Small UpdateSep 10, 2024
- Stat UpdateSep 06, 2024
- AI DoomAug 27, 2024
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