No Name Bandits
Divine Theatre » Devlog
What?! Bandits! Not in my no name backyard!
The game is shaping up, I'm quite proud. I feel like I can dedicate resources to just adding new gameplay content instead of functionality and backend stuff.
Goals:
- Correct some Tooltips and stuff ( Old Tutorial Messages, Hover Tooltips for Resting)
- Grey out Items and Consumables that ran out. Maybe even sort the inventory, so that only existing items are on top
- Implement the same high tech priority queue for Combat Messages that the Pick Up Lines have
- Split Magic Menu into Skills and Magic Menu
- Rework Tilde Sprite and some dialogue lines.
- Add a Smile Mood, a Question Mood and a Sleep Mood
- Add Soundeffects for Water, Waterfalls, Herbalism, Item Pickup, Wind
- Fix Gahar's sprite by making it dependent on his NPC state
- Implement brand new NPC !?
Files
NNRPG 0.1.9 46 MB
Jul 10, 2023
Get Divine Theatre
Divine Theatre
RPG
Status | Prototype |
Author | Petersome |
Genre | Adventure, Role Playing |
Tags | dev, early, Indie, Prototype, Singleplayer |
Languages | English |
More posts
- Credits Unlocked!Nov 25, 2023
- Magic in a BottleNov 16, 2023
- Divine TheatreNov 09, 2023
- Mite-y UpdateSep 19, 2023
- Root GardensSep 04, 2023
- Insect StyleAug 23, 2023
- Playtester's DelightAug 11, 2023
- They level'd up!Jul 27, 2023
- The Harvest UpdateJul 18, 2023
Leave a comment
Log in with itch.io to leave a comment.