Root Gardens
Divine Theatre » Devlog
I'm feeling the strain Mr. Krabs. No additional goals met this time around, will try to implement them this time around
Gardens look neat though
Goals:
- Tryhard Poison and Bleeding, making them into separate body modules the body has to manage
- Some debugging tool to see enemy stats you click on
- Graphical improvement to the Position Targeting System
- Look if Pick-up lines and combat logs still disappear after a while
- Flow Potions you pick up for the first time do not replenish at bonfire (Consumables ignored?) (damn now I really wrote bonfire without noticing it, dark souls stan alert)
- Add some flavorful recipts
- Add 3 Insect Kingdom Weapons, 3 Consumables and 4 Armor Pieces
- Transform spiders or rats to mites ( cause they are ant pets )
Files
NNRPG 0.1.14.zip 62 MB
Sep 04, 2023
Webuil.zip Play in browser
Sep 04, 2023
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Divine Theatre
RPG
Status | Prototype |
Author | Petersome |
Genre | Adventure, Role Playing |
Tags | dev, early, Indie, Prototype, Singleplayer |
Languages | English |
More posts
- Credits Unlocked!Nov 25, 2023
- Magic in a BottleNov 16, 2023
- Divine TheatreNov 09, 2023
- Mite-y UpdateSep 19, 2023
- Insect StyleAug 23, 2023
- Playtester's DelightAug 11, 2023
- They level'd up!Jul 27, 2023
- The Harvest UpdateJul 18, 2023
- No Name BanditsJul 10, 2023
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