Big Loot
Divine Theatre » Devlog
Looting is here! And boy was it another act against god to make it work. I hope no one will ever see my code
Next I need to fix a lot of small issues and clean up some ugly stuff. Its gonna be a vibe check Update
Goals for next Snapshot
- Draw Actor Sprites
- Animate Weapon Swing
- Draw Particle Sprites for Weapon Hits, Dodge, Fire and others
- Prevent Looting Armor and Weapons you already own
- Implement Loot All Button
- Make a Spider Enemy
- Fix some bugs:
- Combat Messages are lost sometimes
- Hovering above Skills in the Magic Menu is still being affected by objects that are under them sometimes
- Loot Tooltips show previous Item Descriptions for some reason
- Looting Armor breaks existing Armor (probably because duplicates are bad (but then again duplicating wooden bows is no issue at all (???)))
- Debug Log Window is preventing Mouse Clicks & Hover functions
- Bird sounds jumpscare you when switching scenes
Files
0.0.8.zip 34 MB
Apr 10, 2023
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Divine Theatre
RPG
Status | Prototype |
Author | Petersome |
Genre | Adventure, Role Playing |
Tags | dev, early, Indie, Prototype, Singleplayer |
Languages | English |
More posts
- Credits Unlocked!Nov 25, 2023
- Magic in a BottleNov 16, 2023
- Divine TheatreNov 09, 2023
- Mite-y UpdateSep 19, 2023
- Root GardensSep 04, 2023
- Insect StyleAug 23, 2023
- Playtester's DelightAug 11, 2023
- They level'd up!Jul 27, 2023
- The Harvest UpdateJul 18, 2023
- No Name BanditsJul 10, 2023
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