Begone Placeholders (mostly)
Divine Theatre » Devlog
Did done all the stuff from last goallist, although weapon swings look really ... not that good, gonna change it sometime.
Don't go to the other map on the right side if you want to miss a new zone
Weapons (and soon most other stuff) got a backend reword and now the names are all 'behind the scenes', oh well.
Goals for next snapshot
- Fully realize Weapon Backend rework + Items, Skills, Armor and Consumables
- Fix Weapon Swing (eww looking)
- Spider eyes look too small -> REDRAW
- Some particles systems look bad ( looking at you, Arrow Shot PS >:( )
- Draw Missing Icons
- Rework Equipment (with a cool armor stand)
- Cavespider is much to human, make it more animal
- Tutorial
Files
0.0.9.zip 34 MB
Apr 14, 2023
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Divine Theatre
RPG
Status | Prototype |
Author | Petersome |
Genre | Adventure, Role Playing |
Tags | dev, early, Indie, Prototype, Singleplayer |
Languages | English |
More posts
- Credits Unlocked!Nov 25, 2023
- Magic in a BottleNov 16, 2023
- Divine TheatreNov 09, 2023
- Mite-y UpdateSep 19, 2023
- Root GardensSep 04, 2023
- Insect StyleAug 23, 2023
- Playtester's DelightAug 11, 2023
- They level'd up!Jul 27, 2023
- The Harvest UpdateJul 18, 2023
- No Name BanditsJul 10, 2023
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