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Divine Theatre » Devlog
Amogus xD
There are some serious Problems in my code that need refactoring, but refactoring has always been the death of game dev for me ...
Goals:
- Draw Missing Icons ( Buffs and Prompts )
- Implement a way to Stack Movement Speed Buffs/Debuffs ( Dictionary ?)
- Add Gauntlets & Pants
- Make Player unattackable when talking (and indicate somehow that they are in a gameplay-free mode). Also make the keys that need to be pressed more clear and add Space to the accepted input
- Add lootable items that just lie on the ground and can be picked up
- Make lootables Interactable
- Savefiles (atleast for hotkey bindings)
- Fix weird bug when dragging collectibles on the hotbar while moving.
- Fix bug where drinking a potion a second time wont refresh Cooldown
Files
0.1.2.zip 35 MB
May 07, 2023
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Divine Theatre
RPG
Status | Prototype |
Author | Petersome |
Genre | Adventure, Role Playing |
Tags | dev, early, Indie, Prototype, Singleplayer |
Languages | English |
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